STYLIZED CHEST

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For a small game project I made a classic; a stylized chest. It took me three days to make it. I had some errors with the files, so I had to redo the high poly from scratch.
I made the base in Maya, imported it into zBrush, baked in Marmoset and textured it in Substance Painter. Render is done in Marmoset.

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Lowpoly with baked normalmap.

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Highpoly made in zBrush.

PROGRAMS USED:

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