Together, as a part of a project at Futuregames, with an awesome team of 8 people; we made a cute, but rough multiplayer game called Chariot Madness. For two weeks we had a lot of fun and worked really good together. I helped out with environment pieces and made the particles for the game.
I made a smokey particle effect to use at the wheels of the chariot to get the feeling it was going really fast. The sparkles were used when you drove into the spikes, the stars were used when you drove into each other and the small bits of brown pieces were used when you broke a pot.