Here comes a super small update on the Cyberpunk challenge! I’ve had a lot of things to do this week, so I didn’t get that far as i’d hope. But i will make a post every sunday (even if it’s small) so I don’t loose focus!
I made some more blockout parts for my scene and moved things around to get more of a feeling. I want to make the city feel really big and a bit fancier in the background and kind of trashy in the foreground. I have still only used basic blockouts made in Maya and blockout materials made with Substance Designer and Unreal Engine.